Microsoft has made enhancements to the multimedia development capabilities of its DirectX 9 application programming interface for the games development community.
The announcement, made at this week's Game Developers Conference 2003, highlighted advanced functionality in the software giant's High-Level Shader Language (HLSL).
This graphics creation tool-set forms part of a major upgrade to DirectX.
Based on the C programming language, HLSL is integrated into Microsoft's developer tool-set to allow the creation of lifelike animation and dramatic effects.
Compatible with all DirectX-compliant graphics processing units, HLSL allows the definition of a similar visual effect across a wide range of graphics hardware.
"DirectX provides the tools to create the most vivid and technologically advanced games possible," said Dean Lester, general manager of graphics and gaming technologies at Microsoft, in a statement.
"By allowing them to create cutting-edge software without worrying about the hardware they're creating it for, DirectX 9.0 and HLSL let developers concentrate on what they do best."
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