Only a week after announcing joint efforts to bring SGI?s OpenGL technology to Microsofts Windows operating systems, both companies have announced a further alliance. OpenGL will be merged with Microsofts DirectX APIs to form a new, comprehensive graphics API-set codenamed Fahrenheit.
The different API?s that constitute Fahrenheit will gradually be released over the next two and a half years, starting in the first half of 1999.
Fahrenheit will include OpenGL, OpenGL Scene Graph and OpenGL Optimizer from SGI; Direct3D and DirectDraw from Microsoft; and the DirectModel API which is currently being developed by Microsoft and Hewlett-Packard.
The Fahrenheit set of APIs will make it easier for developers to develop graphical applications that will run on both Windows and Unix platforms. Both companies say the APIs will be used for applications ranging from PC games to the 3D modelling of automobiles.
Financially troubled Silicon Graphics also confirmed it would start selling Intel-based Windows NT workstations in the second half of 1998.
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