Engineers have modified a
Microsoft Xbox games
console to create a low-cost therapeutic device that assists stroke patients
with hand exercises.
The team from
Rutgers
State University of New Jersey designed the 'virtual rehabilitation system'
to combine virtual reality (computer-generated interactive visual environments
in which users control actions in a lifelike way) with traditional therapy
techniques.
"Virtual reality is showing significant promise in promoting faster and more
complete rehabilitation, but the cost of many systems is still prohibitive for
widespread deployment in outpatient clinics or patients' homes," said Grigore
Burdea, Rutgers professor of electrical and computer engineering, and a noted
inventor of virtual rehabilitation technology.
"While it is essential to keep pursuing breakthrough technologies that will
initially be costly, it is just as important that we find ways to make
innovative treatments accessible to the many patients who need them."
The low-cost hand rehabilitation system is based on the commercially
available Microsoft Xbox and
Essential
Reality's
P5
gaming glove that detects finger and wrist motions to manipulate on-screen
images.
The engineers made minor modifications to the equipment and created software
that delivers the two types of finger-flexing exercises needed to help recover
hand functions in stroke patients.
Do you agree?
Have your say on this article