The founder of a service designed to let gamers swap and sell virtual items
they pick up in online games has insisted that games companies must get used to
the idea.
Joe Youngblood, who set up
MMO
Market, claimed that publishers of massively multiplayer online games often
overstep their bounds.
"Last
month Blizzard
told
eBay
to pull ads from a guy selling an unofficial guide to
World
of Warcraft, so the guy sued them," he said.
"These sort of strong-arm tactics really hurt the gaming community instead of
helping it to grow."
As well as letting players offer items for sale, MMO Market aims to help
online groups such as clans and guilds recruit new members.
Youngblood suggested that some games publishers are already starting to
embrace the sale of virtual items, and would have no problem with his site.
"You don't see Ford, GM or Honda blocking the 'aftermarket' sale of their
cars," he pointed out.
If the service becomes a hit, MMO Market plans to integrate a payment service
such as
PayPal
in the future.
"We do not want to add something like that so soon, since the site is fairly
new and we haven't seen the demand for it yet," said Youngblood. "But if and
when the demand is there we want to be ready to implement it quickly."
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