23 Jan 2007
Microsoft has come under sustained fire for serious sound playback issues affecting its forthcoming Windows Vista operating system.
The problems are apparently the result of the software giant's decision to remove the Hardware Abstraction Layer (HAL) for DirectSound and DirectSound3D.
HAL enabled an audio accelerator in previous versions of Windows to provide DirectSound3D applications with hardware accelerated audio.
This allowed soundcards to perform tasks such as sample-rate conversion, mixing, 3D spatialisation using HRTFs, filtering and effects processing.
Without the HAL, DirectSound on Vista will be rendered in software with no advanced functionality such as EAX.
However, Creative has pointed out that the audio changes in Vista do not affect OpenAL. For audio cards that feature 'native' OpenAL support, such as the Creative SB X-Fi series, there is no need to worry, the firm claimed.
Games that enable support for OpenAL will continue to run just as they do on Windows XP with hardware accelerated audio and effects.
The problem is that, while OpenAL has arguably replaced DirectSound3D, particularly in many modern PC games such as Doom 3, there are hundreds of older PC games that support DirectSound3D and EAX technology, all of which will sound empty and lifeless on Vista.
According to Creative, the good news is that its ALchemy Project allows users to run DirectSound3D games on Vista with full hardware accelerated 3D Audio and EAX support.
This is done by translating DirectSound calls into OpenAL, but only if users have a high-end Creative sound card.
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Do you agree?
Not Fix..there must be a bug in WMP 11 or Vista or both.
I have just read your article. I don't believe that the problem with Vista and Windows Media Player have been fixed. In fact is it rather ridiculous to have playback issues after ripping songs. Can you please give instructions on how to get rid of this problem. Is there anyway to get what is needed because it has become apparent to me that something is amiss. Where can I download the DirectX? I don't understand why the song stutters/lagging behind/stalling at the end of every song. It is totally unacceptable. Please help me, because I am beyond frustrated with Windows Vista and WMP 11. It is totally unfair. Any suggestions would be greatly appreciated. Please email me directly at songmasteryb24@yahoo.com if you can help resolve/conquer this issue. Thank you so much.
Posted by: Holly 01 Mar 2007