14 Jul 2008
Google's 'Lively' virtual world will not emerge as a Second Life killer and should not be judged as such, according to analysts.
Eden Zoller, a principal analyst at Ovum, warned that comparing the two virtual environments is "premature and a simplification".
"Lively is a free, value-added service that has elements of social networking in the form of chat and the ability to share video and photos, topped with the fun of doing this in a virtual space. But it is a simple virtual environment," he said.
"Animation is down to basic movements, and the rooms and avatars are not user generated but chosen from a catalogue with personalisation capabilities thrown in. The more accurate competitor here is IMVU, not Second Life."
Zoller added that, rather than being comparable to Second Life, Lively is far more adept at adding a new dimension to existing social networks such as Facebook with the inclusion of a simple avatar-based interface.
"The idea is to enable Lively members' feeds, buddy lists and log-ins to tie directly to their social networks," he said.
"This is smart, as is the move to make Lively browser-based so that it is not tethered to a particular website but can be entered from, or embedded in, other websites."
This approach is not accidental, according to Zoller, as it allows Google to add value to its existing web properties such as YouTube and Picasa by allowing them to be embedded directly into Lively, thereby adding a new dimension to the sharing of these files.
"There could also be advertising opportunities further down the line in the form of product placements in a room or video advertisements playing on a virtual TV, for example," the analyst said.
Furthermore, Lively is still in its early beta stages, giving Google plenty of time to refine the product and tackle some of the challenges, particularly those surrounding adult themes.
"There are already reports that adult-oriented rooms are appearing and we know from Second Life that avatars can get aggressive with each other and don't always play nice," said Zoller.
"This could become a concern for a service where the minimum age to sign up is 13 years old.
"Another challenge Google will have to think about is how to improve on the graphics and animation in Lively, which are not sophisticated and could pall once the novelty value wears off.
"Nevertheless, if things don't work out Google can call write Lively off as an interesting if flawed Google Labs experiment and quietly wind down the beta without too much harm done."
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Google Lively - 3D Room or Hackers Trap
Has anyone thought beside the exciting 3D Social world, how Lively can be used by hackers to get access to users sensitive information. guess how hard will be for a hacker to simulate Lively Room embed in Flash or other web languages. "Doesnt google concept of embedding Google Lively rooms on any webpage, sounds like google advicing its users to trust any anonymous web page and give their email id and password"
Posted by: rhyo 02 Aug 2008
Your 15 year old child had no business in SL
By permitting your child to use Second Life, you in fact viloated the terms of service. Second Life is for adults. There is a separate "grid" for those underage. I suggest you educate yourself before spouting off in the future.
Posted by: Nathan 26 Jul 2008
Google Lively good for kids
when my 15 year old child logged into second life and over her shoulder I saw signs for Porn, Sex Virtual escorts and BDSM right away I blocked SecondLife from our home computer. before I allowed my chrildern to log into Google Lifely I went in for my self and had a look around. I did not see any Sex or BDSM or Virtual Escorts. I for one will support Google in this effort to make a Family rich enviroment, not a land of Smut
Posted by: judy 25 Jul 2008