20 Mar 2010
You know what they say about all work and no play. So this week we've decided to count down the best computer games of all time.
There's a growing body of research which shows that game playing can improve productivity by allowing the brain to concentrate on other things for a while. It makes sense to me; we have after all evolved by playing games that allow us to try out new mental strategies.
Originally we'd considered doing this last week to coincide with the Games Developer Conference in San Francisco. But we'd been planning the women in IT feature for weeks and that took precedence. However, with the game Baftas in the UK tonight we had an excuse to do the Top 10 list we've been mulling over for a while now.
This list was the source of much debate and a bit of anxiety. After all, there's an entire branch of the publishing business dedicated to nothing but gaming, and who are we to count down the best games of all time? The only answer is that, as techies, we love to play on our systems, something computer users have been doing for over 60 years.
Then there's the issue of sheer quantity. Had we gone with all the initial suggestions, it would have easily been a 'top 50' list. So we had to narrow it down a bit: PC games only and no sentimental favourites (well, OK we cheated on that but with good cause, as you'll see later).
Some of the games here did appear on consoles but we've kept the focus on the computer front, so you won't see Pacman, Donkey Kong or any other arcade favourites on the list. While these games may be important in terms of personal favourites, the list would have been too complex with them. Maybe that's something for another time.
Eventually we were able to whittle it down to 10 games and two honourable mentions, though we may not be able to eat at Morty's for a while due to all the shouting.
Honourable
mention: Escape Velocity
Shaun Nichols: So when I said there were no sentimental favourites, I
wasn't entirely being sincere. This relatively obscure space trading RPG may not
have racked up the sales in the 1990s, but did manage to take up dozens of hours
from my childhood.
A Macintosh-only shareware title from indie developer Ambrosia Software, Escape Velocity and its successors obtained a devoted niche following among Mac enthusiasts. While the graphics weren't flashy, the game was ahead of its time. Escape Velocity sported a huge game world and dozens of player missions, providing a level of variety and replay ability that rivals most modern RPGs.
Additionally, the game was highly customisable. The developers made it possible to edit almost every facet of the game, from ships to weapons to missions, even the game's title screen, through Apple's free ResEdit tool. This created a huge crop of user created plug-ins and even a few total conversions of the game.
Iain Thomson: I'm ashamed to say I'd never even heard of this game until Shaun brought it up yesterday. When we were compiling the list I suggested cutting it but Shaun hung on like a rabid pit bull on steroids and several hours of research later I have to say I'm gutted I missed it.
Escape Velocity is a precursor to Elite in many ways. It's a fight or trade space adventure game and is much loved by Mac enthusiasts. I can see why Shaun likes it so much, but if it means buying an Apple system I'm not on board.
Honourable
Mention: RobotWar
Iain Thomson: RobotWar is possibly the ultimate geek
game, in that you had to code the participants.
This probably explains why it never really took off. After all, a tiny percentage of computer users can actually code so the appeal of the game was very limited. But it certainly deserves a spot in the Top 10 list, even if it is just an Honourable Mention.
Created in the 1970s the principle behind the game was that by 2002 war had been made illegal (hollow laughter) and countries settled their disputes by robot combat. You built machines that could detect and fire at each other, and may the best software win. It's a very cute idea, and one that has been blatantly stolen by the Robot Wars TV series.
The game has spawned many offshoots but remains at heart a tool of geeks. Check it out.
Shaun Nichols: Back before the hardware to build robotics became powerful and affordable enough to reach the hobbyist market, would-be robot builders had to make do with a simulation.
RobotWar was a novel idea from Silas Warner, the brilliant programmer who would later create another iconic title with the original Castle Wolfenstein games.
Warner created RobotWar for the Illinois University PLATO computer as a sort of cross between a game and a programming exercise. Players use a simple programming language to script out instructions for their software 'robots' which are then placed into an 'arena' program and pitted against one another.
While the language was simple, things can get very complicated when players try to account for movement and velocity, providing a constant challenge as players push one another with new tactics and ideas.
A later version of the game emerged in the 1990s under the name RoboWar and became so popular that more than two dozen official tournaments were held.
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Do you agree?
Whats coming next year
Here is my list http://jaxov.com/2010/05/top-10-upcoming-pc-games-of-2011/
Posted by: Nandy 28 May 2010
Terrible, terrible article
Congratulations, a brilliantly weak effort. A top ten ever game list would always be debatable, but this list is a complete waste of time. I'm really annoyed I followed the link. Rubbish.
Posted by: Chris Woodman 27 Mar 2010
OMG isn't here, your list suxs
Every time anyone does a top ten list there's always string of posts declaring it The Worst List Ever!!!1! - then followed by the games they think should be in there and followed by complaining about how it wasted their oh so precious time. I loved Escape Velocity on the mac, what made it even better was being able to edit the resourse forks and change just about every aspect of the game (the like turning the space bombs into rapid fire turrets and nuking planetary defense fleets with em)
Posted by: Mick 27 Mar 2010
Choice depends on the player
Interesting list - more so because I have played about three of the games. Everyone's list will be different as are our experiences. For me, I would go with Tetris, Minesweeper, Panzer General, Lemmings, Simcity........... I'm sure there are more, but I stick - boringly - to my favourites. I loved that comment about imprisoning a Sim family in a pool; and I agree that destroying a part of a carefully planned Simcity does have a certain attractiveness. Trouble is, I then see if I can rebuild the city from its devastated condition. A psychologist would have a field day with me!
Posted by: Michael 26 Mar 2010
PC only?
You kick off by saying that the focus is on the PC format then waffle on about obscure Apple games that even your own team hasn't heard of let alone played... In a world saturated by league tables and "best evers", please forget repeating anything like this irrelevant and over-long tosh. A waste of your effort and your readers' time!
Posted by: Dave 24 Mar 2010
Your list contains games 13-4
What you are missing are the best three 3) UFO: enemy unknown. The level of this game has not been achieved since in any turn-based or real-time strategy, even if many have tried. This is the only ultimate proof of "best game of this type ever" 2) Final Fantasy 7, still the best combination of plot, visuals, music and emotion ever existed in any game. 1) Nethack. A game you can (and often must) spend a decade of your life playing before you beat it - and still you do it. And you still don't stop playing.
Posted by: Legioona 24 Mar 2010
Good list, something missing...
One game is missing from the list.. Maybe it would be in 5 or 6, and the game is Transport Tycoon of course.
Posted by: EW 23 Mar 2010
WTF
Where are fallout's 1 or 2? These games do not have the right to be on the top10 list. U could post a poll before deciding these things.
Posted by: Wyper 23 Mar 2010
Minesweeper ?
Sorry to say this, but it seems to me that you are confusing good games with games that are played by a lot of people. Quantity is not always quality. Half-Life is definitely worthy of a spot on the list, given its ground-breaking handling of AI that has still not been bettered (rarely even equaled) today. I'll admit that the Sims might be worth a spot, but I'm more skeptic of that title. Civilization is a worthy mention as well, for reasons all of its red-eyed players know. But Minesweeper ? Sorry, that is hardly worthy of any mention in this kind of list. Minesweeper has brought nothing to the gaming genre in general. Tower Defense would be a much better example. And Neverwinter Nights ? It was indeed a good idea, but poorly executed and riddled with bugs. Hey, that didn't keep me from buying the whole set, but still. I believe Total Annihilation would have been a better choice for the unbelievable innovation in UI that the game sported - and that is just coming into being in StarCraft 2. Not to mention that, if you cite games for their popularity, StarCraft is a must-have in this kind of list. How can you possibly have missed StarCraft ?
Posted by: Sharok Rillk 23 Mar 2010
Study History, or you're doomed to Mis-Spell it!
Those who don't study history are doomed to mis-spell it: DEC PHP1 computer should likely be PDP1? Either that, or PHP has been around a little longer than I thought.
Posted by: spinLock 23 Mar 2010
doom
Even after ~10 years I can remember the experience when playing doom for the first time. It was just... another world sensation. Not even my best sex ever could go up there (believe me I have lots of sex). Best games ever is all about that: sensations, cult, experience, timing, etc... Cause of that I agree with many titles on the list. Of course, there's no space for the "niche" game you were addicted...
Posted by: Roger 23 Mar 2010
Let us not forget the Ultima series (pre online)
Lets not forget the Ultima series. Personally Ultima III quest of the avatar was the best for me. Another one of note is the Bards Tale series. The software that Lord Brittish put out was awsome on all of the platforms that were supported :)
Posted by: Trekfreak 22 Mar 2010
Great list, but what about RTS?
A great list and trip down memory lane - thank you! Really pleased to see EV achieve an honourable mention. I missed the original, but am still an avid fan of its successor, EV Nova, on the PC. That said, I have to say I'm slightly disappointed not to see any real RTS games (either of Dune 2 or C&C should be considered an important milestone). I'll give you Doom at the top spot, although I'm not a particular fan of the FPS genre. I do hear what you say about sharing the game though. IMO, DRM is becoming an increasing problem for legitimate gaming. I don't advocate illegal copying, but what happened to multiplayer spawns for local multiplayer? Moreover, several games recently haven't support LAN play at all, forcing you to go through their own servers. That's fine till the company folds (Hellgate London anyone?).
Posted by: Geoff Martin 22 Mar 2010
Not a real Top 10 surely!
What, no Tomb Raider? No Uncharted 2? No Sensible Soccer? I mean, guys, really!
Posted by: Martin Brindley 22 Mar 2010
Great list
Normally I am one for questioning lists but this one is interestingly put together with great justifications. Great to see Half Life in there too. I have to say though if you are talking immersion, reckless hours spent and general longevity you missed a trick in Football Manager (ex Championship Manager) this game has to be one of the greatest games of all time and takes minesweepers complex simplicity to the next level. I know it is football (soccer) but each year in the UK it is one of the most anticipated games and I can imagine a whole host of international gamers (especially in Europe) waiting with shaking mouse hands when October approaches and the demo is released.
Posted by: ARW 22 Mar 2010
Doom
Thats right, doom first! but really, i thought that wow would get a better place, that game is awesome.
Posted by: Diuter 22 Mar 2010
Warcraft 3 or Deus Ex
WOW is a derivation of Warcraft 3 and how about Deus Ex - a true inovation
Posted by: The Blakester 22 Mar 2010
I love irony
How can you post a comment attacking people's writing abilities, when your comment is so full of grammar and spelling errors it looks like "composition day" at Cletus' School for the Academically Challenged. Seriously, I think if I tried to write my comment in Japanese and fed it through Babelfish I'd sound more coherent than you. Go get an education, dude. To the writers, ignore this clown, I thought it was a well-written and enjoyable read. I was previously unaware of this site, but am now adding it to my RSS feed. Good job.
Posted by: sub 22 Mar 2010
You Suck!
This is the most irrelevant top 10 list of all time. Congratulations.
Posted by: Duke 22 Mar 2010
No deus ex? Lame.
How comes you didn't even consider deus ex? That game rocks even today with it's ugly graphics and sound. You really screwed up this one by ignoring one of the greatest pc games ever.
Posted by: jose gomez 22 Mar 2010
Two more for the list
I was extremely surprised not to see Myst mentioned. I'd also like to put in a vote for DROD (see Wikipedia entry for details), the best puzzle game ever.
Posted by: John Cletheroe 22 Mar 2010
V3.co.uk responds
Wow, thanks for all the responses. Al: It's inevitable that in 5,000 words there will be the odd mistake that slips though, apologies if they offended your sense of style. Kevin F: We all have our favourites and it was a pity it got knocked out in the list refining stage. Graham: Personally I would have liked to see Jet Set Willy on there, but the ZX Spectrum was too small a platform to really justify it. And come on, the HHGTTG game really wasn't that good :) Merry: Shaun wanted a manager game in there but the competition was a bit too tough. Geoff: Thanks for that, glad you liked it. C&C was a tough one to take out, it really was a very important game for it's genre but I felt Civilization combined elements of C&C but added a whole extra level. Diuter: Thanks, Doom was a pretty clear winner for us too. WOW, well possibly a bit higher but we'll see how it develops. Blakester: Deus Ex was the last one to be cut from the list - Shaun's a huge fan too. Sub: Ta very much for that, glad you liked it. Trekfreak: Ultima certainly got points for both longevity and quality of code but it couldn't make the final list.
Posted by: Iain Thomson 22 Mar 2010
Came here from The Inquirer, please don't make them link to lame boring dull as dishwater articles.
Some old guys talking about old games, ffs. Could it have been any more dull? If I want to hear 2 old men talking crap I can just get on a public bus. Stop making The Inquirer link to this dull site. This is the sort of article that gives gaming a dull geek image. Are there any great games, what was scandalous, exciting, dangerous? Where is GTA in that list? Come on you boring fcuks! Give me some excitement!
Posted by: interested_party 22 Mar 2010
Grim Fandango any one??
Now i do love your top ten's guy's they are usally very infrormative and accurate. BUT HONESTLY How can you put in TETRIS over GRIM FANDANGO???
Posted by: Kevin Feeney 21 Mar 2010
Where's Miner Willy???
Some fine games in the top 10 (Tetris, Elite, etc) but there are some glaring omissions in my opinion. Where's Jet Set Willy (much beloved on the ZX Spectrum)? Where's Infocom (masters of the art of interactive fiction who made fantastic brain-puzzlers like Lurking Horror, the Zork games, and Hitch-Hiker's Guide to the Galaxy?) Pleased not to see Leisure Suit Larry listed at least...
Posted by: Graham Cluley 21 Mar 2010
Football Manager/ Old champ Manager
number 1 game for me! no doubt!!!
Posted by: Merry 21 Mar 2010
Top 10 computer games of all time
This is the worst written article, I have set my eyes on.The title seemed to lacking content as you read on, the 'hounourable mentions' should of been at the end of the article and each title should have started with a new paraghraph. Do you really qualify to write such an article. Shame really. What could have been a really good read and knowledgable account of a brilliant past time, ended with an article as boring and to read as hit was to stare at.
Posted by: Al 20 Mar 2010