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/v3-uk/news/1987813/government-wades-games-ratings-row
31 Jul 2008, Guy Dixon , V3
UK culture minister Margaret Hodge has outlined government proposals to tighten ratings on computer games, including combining the features of European ratings with UK classifications for films.
The measures would see games rated for players over the age of 12, and the creation of a self-regulating body to agree standards.
Hodge claimed that the new legally enforceable system of age classification would help to ensure that video games are played by the appropriate age group, offering clear guidelines to parents, retailers and consumers.
"The games market has simply outgrown the classification system, so today we are consulting on options that will make games classification useful and relevant again," said Hodge in a statement issued by the Department of Culture, Media and Sport.
"We have also seen a big growth in games aimed at a grown-up market, which invariably include scenes unsuitable for young people."
The proposals are unlikely to be well received by leading representatives of the games industry who favour the non-enforceable Pan European Game Information (PEGI) system.
PEGI was set up voluntarily by the video games industry and is administered in the UK by the Video Standards Council.
Earlier this month Paul Jackson, director of the Entertainment and Leisure Software Publishers Association, called for PEGI to be adopted as the de facto standard rating system across Europe.
"When we talk about child protection for the games industry we talk about PEGI. PEGI is the solution for today, and the solution for tomorrow," he said.
"Only PEGI fully assesses all games content. It is designed specifically for interactive software. It understands games and their potential for infinite variations. That is why it is backed by the vast majority of the computer games industry."
Do you agree?
Protect children?
Most consoles now come with parental controls to stop children playing these high rating games. The blame is not on the gaming industry for making such games which contain violence, it is the parents of those who purchase the games for there children.
Posted by Chris, 31 Jul 2008
regulation rubish
given that the government can't even effectively police porn and drugs (both of which have been around for a lot longer than computer games) any idea of a ratings systems to control who plays what game is simply ridiculous and doomed to failure from the word go.
Posted by the opposition, 01 Aug 2008
Another pointless excercise in public relations
As an (extremeley) mature games player I understand that games designers need to hype their latest product in order to outsell the competition. Getting a more mature rating is one way to guarantee that every pre-pubescent teenager will want to purchase their latest offering. Take Funcom's recently released 'Age of Conan' for example. Much hyped as a mature version of World of Warcraft it was given an 18+ rating. This in no way has stopped younger people from purchasing and playing the game, and the more cynical amongst us would say that Funcom knew exatcly how to get people to buy their game by introducing mature elements into it. The AOC forums are full of posts by youngsters bragging about how they play the game and that they are only 13, 14 etc. The only way that Funcom could have prevented this was by making gametime ( AOC is a monthly payment, online game) purchasable only with a credit card, but no, they released gamecards that are purchaseable by anyone!
If the government thinks that, by it putting an 18 rating onto a computer game, it will have any impact on youngsters obtaining and playing mature games it is deluding itself, or as we cynics would have it they are trying to delude us (the public) into thinking that they can have any effect on a perceived (but unproven) link between violent games and real life crime figures. Until such sites as eBay are closed down yougsters can obtain any game with any rating anytime they desire.
Posted by Andrew Faulkner, 01 Aug 2008