Microsoft has finally unveiled versions of its Word, Excel and PowerPoint tools for the iPad. New CEO Satya Nadella unveiled the tools on Thursday, as he begins his tenure as the firm’s new leader with a focus on mobility and cloud.
The apps are now available to download from the iTunes store, although Apple hasn’t given Microsoft the honour of any home screen banner splash, so you’ll have to search to find them.
Once you do, each requires downloading separately, and you’ll want to be by a good WiFi connection, as each app is over 200MB in size. The PowerPoint app is 205MB, the Excel app is 221MB and Word is a hefty 246MB.
Each app is built around the same design style as Microsoft’s Windows 8 platform, with soft fonts and logos, and it looks nice. The apps all load quickly and are easy to navigate, and switch between portrait and landscape orientation immediately.
From there on in, though, to get the most from the apps you will need an Office 365 subscription. Without one, you can do nothing more than simply open and view documents in the apps which, while handy, doesn’t really provide much use.
With a subscription, though, you can use them to their full potential. Each of the three apps provides a raft of template documents, presentations and spreadsheets – shown below for Excel and above for Word.
Using the apps is straightforward, with Microsoft keeping the familiar look and feel of the tools while incorporating the features of the iPad everyone knows well.
Typing in a Word document, for instance, is simple using the iPad keyboard, while the usual editing and formatting capabilities are easily accessed (shown below). In Excel you can pinch-to-zoom so you can view hundreds of cells at once, or zoom to a specific cell to view information.
PowerPoint is also nice to use, with text boxes easily moved by dragging them around the display using your finger, while a nice touch allows you to press and hold to call up a laser point graphic (pictured below).
This is a nice touch and shows the thought Microsoft has put into making the tools as user friendly as possible, no doubt to cement its position as the top dog in the business software world as it looks to meet the needs of its "billion-plus" user base, according to Nadella.
All-in-all at first look the three apps on the iPad are impressive. They show that Microsoft has fully recognised the need to provide a high-quality experience for its key businesses tools; it can no longer ignore the popularity of the iPad for busy business folk.
Whether it hampers attempts to flog its own tablets by removing any of their unique selling points around Office software remains to be seen, but with a new man at the helm, Microsoft is clearly willing to move into new areas and recognise the realities of the new IT market.
27 Mar 2014
With a 5.1in HD 1080p display it's not exactly small, but when it comes to size, the Samsung Galaxy S5 still can't compete with the the Galaxy Note 3 'phablet' and its larger 5.7in screen. Here we compare the two devices' on-paper specifications to find out which is the best option.
25 Mar 2014
HTC has been developing a reputation for building unique-looking, top-end Android smartphones. This trend peaked in 2013 when the Taiwanese firm released its HTC One flagship smartphone, also known as the M7. Featuring a distinctive metal design and offering top-end performance, the HTC One M7 was one of our favourite Android smartphones to come out last year.
For this reason it's not surprising that HTC has chosen not to rework the wheel for its latest One M8 flagship smartphone. Instead it has refined – rather than redefined – its device offering.
Design and build
The HTC One M8 looks like an evolved, slightly sharper-looking version of its predecessor. The One M8 features a single-piece, slightly curved metal chassis that wraps around the sides of the device to connect its Gorilla Glass front.
The grey review unit we tested had a slightly textured finish. An HTC spokesman on hand told us this was the result of a specific finishing process that sees engineers coat the metal with more than 170 different oils. The metallic and slightly grooved finish made the HTC One M8 one of the most comfortable 5in smartphones we've ever held.
Ports-wise, the HTC One M8 is also fairly generously stocked, featuring nano SIM, micro SD and micro USB ports.
While it's not IP certified like the Sony Xperia Z2 or Samsung Galaxy S5, the HTC One M8 does feel very solidly built. The handset's metal chassis offered no give under pressure and left us suitably assured that it could survive the odd accidental bump or scrape. The chassis also felt far more scratch resistant than that of the One M7.
HTC has loaded the One M8 with a 5in full HD, 441ppi display. Under the showroom's bright lights we were fairly impressed by how well it performed. Text and icons on the One M8 looked suitably crisp, and colour and brightness levels were great.
The only issue we noticed with the display occurred when we tried to use it near a window. As is the case on 99 percent of all the smartphones we review, the One M8's screen regularly picked up stray light and became slightly difficult to use.
Operating system and software
The HTC One M8 runs Google's latest Android 4.4.2 KitKat software overlaid with HTC's custom Sense 6.0 skin.
Sense 6.0 changes Android's core user interface in a variety of ways. The most obvious is its use of the latest version of HTC's BlinkFeed news aggregation service as the One M8's main home screen. BlinkFeed is a custom push update service debuted on the original HTC One M7. It works to push content from relevant news outlets and social media accounts to the user, via a tiled interface.
The new version of BlinkFeed expands the service to include a number of new news outlets and also adds a new "bundle" feature, which lets the user instruct BlinkFeed to only push updates about certain keywords, hashtags or topics to the user. This means you can set up the feed to only alert you to news from specific trade shows, or companies.
The One M8 also features a number of new gesture control options. The gesture controls let you wake the One M8 from sleep by double tapping the screen or return straight to the phone's home screen by swiping left from its right-hand side.
We were impressed by how well the gesture controls worked and can definitely see them proving useful to users who want to access certain services quickly.
The HTC One M8's use of Qualcomm's brand new quad-core Snapdragon 801 chip is one of its biggest selling points. The Snapdragon 801 was unveiled at Mobile World Congress in Barcelona in February, and Qualcomm claims it offers vastly superior performance compared with earlier mobile chips. Our opening impressions of the One M8 are very positive when it comes to performance.
Testing the demo One M8 unit we found it was one of the most responsive handsets we've ever used. It was able to open applications slightly faster than the One M7, which is still a very fast handset. Sadly we didn't get a chance to see how the One M8 dealt with more demanding tasks, such as 3D gaming, or properly benchmark it during our hands on, but we'll be sure to do this in our full review.
The HTC One M8 comes with a 5MP wide-angle front camera and an upgraded version of the 4.1MP UltraPixel rear camera debuted on the One M7. UltraPixel is a custom technology developed by HTC that works to improve the camera's performance by instructing the sensor to capture larger pixels than regular smartphones. This reportedly lets the One M8's rear camera capture 300 percent more light than competing handsets.
The upgraded rear camera features a new imaging co-processor and Duo Camera technology. Duo Camera is a new technology debuted on the One M8, which is designed to let the phone's rear camera capture spatial information. The spacial information collected by the Duo tech lets users retroactively adjust the point of focus on images in a custom gallery app.
The images we captured using the One M8 on the showroom floor were of a similar quality to those taken on the original One M7. They were reasonably crisp, featured decent colour and contrast levels and were more than good enough for use on most blogs or social media sites. We also found the Duo Camera technology worked reasonably well and let us quickly and easily tweak the test shots captured on our demo unit to focus on specific points.
Battery and storage
HTC has loaded the One M8 with a sizeable 2,600mAh battery, which it claims will offer users 30 hours of standby time off one charge. We didn't get a chance to test the One M8's battery during our hands on, but will be sure to do so in our full review.
Interestingly, HTC has chosen to load the One M8 with a slightly mediocre 16GB of internal storage. Luckily the One M8's storage can be upgraded using its micro SD card slot, meaning users who need the extra space can get it.
Overall our opening impressions of the HTC One M8 are positive. The device features a top-end and robust metal design that's packed with a variety of top-end internal components, the best of which is its new Qualcomm Snapdragon 801 processor.
However, with the Samsung Galaxy S5's release just around the corner, it's clear the HTC One M8 is going to face some pretty tough competition.
Check back with V3 soon for a full review of the HTC One M8.
By V3's Alastair Stevenson
Optinvent is looking to cash in on the fledgling augmented reality glasses market with its ORA Android-powered eyewear. The firm will be shipping the device to developers from May, with a starting price of €699.
Multiple ORA devices were present at the Wearable Technology Show in London this week, so V3 took the chance to get some eyes-on time with Optinvent's kit.
Design and build
Optinvent is very clear that it's a hardware maker, not a software developer, so the design and build of the device should be the main focus here rather than its bare-bones version of Android and lack of fancy apps.
While chunky, the ORA feels fairly well built and has a number of design features that are intended to make it usable for all types of workers in various industries. We were particularly impressed with the mounting points for prescription lenses.
Optinvent were kind enough to bring along a selection of lenses to the event, and eventually found a pair that worked with this reporter's eyes. The prescription lenses slot in behind the main lenses of the ORA, which certainly isn't the most fashionable look, but in a work environment we imagine having clear vision will probably be a higher priority than fashionista status. The large outer lenses on the front of the device are made of photochromic glass, which reacts to sunlight and darkens in bright conditions.
There is a box – connected to the right-hand arm, which hooks over your ear – where all the action is. It includes a USB charging port, a microphone, a 5MP camera and proximity sensor, which are all ready and waiting for developers to create bespoke software.
Also connected to the right arm is the display itself, which comes in the form of a third lens piece that fits in between the prescription lenses and the front of the device. Finally, a rectangular touchpad surrounded by a bezel also features on the arm, and allows you to control the device by scrolling and tapping.
The arm moves up and down, which can place the display directly in the user's eyeline or just below it for quick glances.
The left arm of the device features the battery alone, which Optinvent said will last three hours with "intensive" use or eight hours with "typical" use. Quite what this means is unclear, but this is certainly a device that will only be used in specific situations, and will not be a companion for your everyday life.
At 80g the ORA isn't too heavy, and while they are very large when compared with normal glasses, we don't expect them to cause too much irritation with extended use.
Software and features
The Optinvent ORA is powered by Android 4.2 Jelly Bean, and features a very small-screen version of Google's operating system. The device is controlled using the touchpad, which moves a cursor. This is a fairly awkward affair as the pad itself is a long rectangle, meaning scrolling up and down is a lot harder than scrolling from side to side. You tap the touchpad to register a click, which is a fairly hit-and-miss affair depending on whether the headgear is securely mounted or not.
The interface itself is a bare-bones version of Android, which Optinvent hopes developers will augment with their own software. It's hard to judge the device on usability because of its lack of features at present, but with a microphone, WiFi, camera and motion sensors, there are going to be plenty of possibilities when the time comes.
At €699 this is a pricey device, which depends heavily on the developers Optinvent hopes will get involved. And whether developers and third-party companies choose the ORA over other kit on the market – such as Epson's Moverio glasses – remains to be seen.
18 Mar 2014
For the past few years Google's been working to undermine Apple, releasing a steady stream of top end, but far more affordable Nexus devices. Aware of this Apple released its pseudo affordable iPhone 5C late last year. However, with prices going up to £549 for the 32GB model that went on sale late in 2013, the iPhone 5C was still far from cheap at its initial unveiling in September.
Fast forward to March 2014, and Apple has moved to drive down the handset's starting price, unveiling a new 8GB, £429 version of the iPhone 5C.
However, with pricing a mere £40 less than the 16GB version some may wonder if the new lower-cost iPhone 5C will be enough to entice bargain hunting smartphone buyers away from the £299, 16GB Nexus 5.
iPhone 5C: 4in 640x1136 361ppi Retina display
Nexus 5: 5in 1920x1080 445ppi display
The Nexus 5 is bigger, with full HD on an IPS screen, greater pixel per inch (ppi) density and Corning Gorilla Glass. Some people prefer Apple's Retina display, others Super Amoled, but statistically speaking, it's a walkover.
iPhone 5C: Dual-core 1.3GHz Apple A6 processor
Nexus 5: Quad-core 2.26GHz Qualcomm Snapdragon 800 processor
Four cores instead of two, twice the clock speed, enough said. The Nexus 5 also has an Adreno 330 GPU clocked at 450MHz. However, we would expect this from what is supposed to be Google's flagship, whereas the iPhone 5C is Apple's 'budget' model.
Memory and Storage
iPhone 5C: 1GB RAM, 8GB, 16GB and 32GB internal storage models
Nexus 5: 2GB RAM, 16GB and 32GB internal storage models
The Nexus 5 doesn't come with an 8GB storage option, but still manages to beat the iPhone 5C on price. Prices of the 16GB Nexus 5 start at £299, so it is still significantly cheaper than the entry-level £429 iPhone 5C.
The 16GB and 32GB iPhone 5C models cost £469 and £549 respectively, compared to £299 and £339 for the Nexus 5.
iPhone 5C: 8MP rear-facing camera with autofocus and LED flash, 1.9MP Facetime HD camera
Nexus 5: 8MP rear facing camera with optical image stabilisation, 1.3MP front-facing camera
It's evens for the two here. Slightly higher specifications on the front-facing camera for the iPhone 5C, but that's rarely a showstopper for the average shopper.
iPhone 5C: UMTS/HSPA+/DC-HSDPA (850, 900, 1700/2100, 1900, 2100 MHz); GSM/EDGE (850, 900, 1800, 1900 MHz); LTE (Bands 1, 2, 3, 4, 5, 8, 13, 17, 19, 20, 25)
Nexus 5: GSM: 850/900/1800/1900 MHz, CDMA: Band Class: 0/1/10, WCDMA: Bands: 1/2/4/5/6/8/19, LTE: Bands: 1/2/4/5/17/19/25/26/41
Pretty much the whole gamut of mobile connectivity.
iPhone 5C: iOS 7 mobile operating system
Nexus 5: Android 4.4 Kitkat mobile operating system
Both are new here, and while other devices will be receiving the Android 4.4 Kitkat update, just as previous iPhones have had iOS 7, it will be all about how they perform on these devices. The Nexus 5 will also be the first device to run Kitkat, making it an attractive proposition for Android fans, while iOS 7 has attracted as much criticism as praise.
iPhone 5C: 124x59x8.97mm, 132g
Nexus 5: 138x69x8.6mm, 130g
Despite that extra inch of screen, the Nexus 5 is lighter than the iPhone 5C.
iPhone 5C: 10 hours of talk time on 3G, 250 hours on standby.
Nexus 5: 17 hours of talk time quoted by Carphone Warehouse, 300 hours on standby
Of course, battery life is a very subjective thing, depending on what you use the device for and how much you keep switched on, but Google makes some bold claims.
On paper, the Nexus walks away the winner. But the price drop for the iPhone 5C could tempt Apple virgins over to the ecosystem and away from Android.
17 Mar 2014
HANOVER: Fujitsu revealed its brand new 14in Lifebook U904 ultrabook at CeBIT this week, a business device that focuses on security and performance. As a top-end piece of hardware, the U904 is customisable in every area imaginable, and the device V3 tested was the pick of the bunch.
Design and build
At first sight, the U904 exudes quality, with its brushed metal outer coating feeling cool to touch and very sturdy. Fujitsu says the device weighs 1.39kg, although this will vary depending on the specification. Nonetheless, for a high-performance device, 1.39kg is more than acceptable for the business user on the move. The device is just 15.5mm thick, which Fujitsu claims makes it the thinnest business ultrabook on the market.
In terms of connectivity, the U904 has two USB 3.0 ports, an HDMI connector, a single audio in/out jack, an SD card slot and a pull-out RJ-45 Ethernet port for when you want to hook up to wired internet instead of WiFi. A port replicator for docking stations is an optional extra, and can be found on the underside.
The U904's backlit keyboard is of the island or chiclet variety. As you would expect for a business-focused device, the keys have a good amount of travel and are fairly satisfying to use. The same goes for the touchpad, which does not feature physical buttons but instead requires the user to press down on the touchpad itself to perform a click.
The Fujitsu Lifebook U904 has a screen resolution of 3200x1800, a frankly enormous number of pixels for a 14in screen. Everything we saw on the device looked incredibly crisp, with colour vibrancy also looking very good indeed. The screen comes in both touch and non-touch variants – we used the non-touchscreen, but would have welcomed a touchscreen too for the occasional prod. With that being said, we can imagine touching icons on a small screen with so many pixels would be quite a challenge.
It was difficult to tell how well the screen could stand up to bright lighting conditions, but Fujitsu advertises the screen as having an anti-glare coating.
There is plenty of choice when it comes to internal components for the Lifebook U904. The unit we used had Intel's top-end i7-4600U processor running at up to 3.1GHz. A pair of Intel i5 processors are also available. Both the i7 and the higher-spec i5 chip – the 4300U – feature Intel vPro technology, which secures the device at a hardware level, a big selling point for users working with sensitive data, and for IT managers who can monitor the laptop remotely using vPro.
Given our brief time with the device, we were unable to put it fully through its paces, but it is fair to say that we have high expectations for a device running Intel's top-end chipsets.
Because of its compact size, Fujitsu has not included a separate graphics card with the device, instead opting to use Intel's integrated HD Graphics 4400, which may limit the device's handling of more intensive multimedia such as video editing and games.
The device starts life with 2GB of RAM on board, which can be boosted to up to 10GB. Storage-wise, a host of options are available, with four solid-state drives and a traditional hard disk available. The solid-state drives (SSDs) range from 128GB to 512GB, while the spinning disk option weighs in at 500GB with an additional 16GB of SSD cache, offering a blend of capacity and performance.
We were also impressed to see that the device has room for optional 3G or 4G connectivity, which will be perfect for workers who often find themselves out in the field.
Battery life is estimated at a reasonable 10 hours, but we were unable to verify this figure.
Fujitsu has paid a lot of attention to security, with the Lifebook U904 featuring a variety of optional extras intended to keep businesses' data secure.
While a traditional fingerprint scanner is available for this device, Fujitsu is keen to draw attention to its Palm Vein scanner technology, which scans the veins of a user's palm to verify their identity. The U904 is the first ultrabook to feature this technology, which is now thin enough to fit into smaller devices. Below you can see the sensor, which Fujitsu said it wants to make even smaller so eventually it could be used in phones and even everyday objects.
Once you've been registered as a recognised user, you can use the Palm Vein sensor to log in. Administrators can also set up Palm Vein to authenticate other actions if needed, for example logging into a certain application. Users must place their hand a few inches above the sensor and follow the on-screen instructions, which will tell them to move their hand in a certain direction.
While Fujitsu claims Palm Vein scanners are 100 times more reliable than fingerprint scanners, the problem we can see with this technology is that it is still very slow. Even with a Fujitsu representative demonstrating the scanner, it took the device more than five seconds to recognise his hand and allow him to log in. While perhaps this is the price you pay for security, many users may be put off by its sluggishness.
Other security options include Intel's vPro technology, as mentioned above, as well as Full Disk Encryption and a Trusted Platform Module to keep sensitive data extra safe.
The Lifebook U904 continues Fujitsu's theme of high-performance devices suitable for workers in fields that require both security and portability. While pricing for the device is yet to be announced and will vary depending on the options you choose, expect to be paying the better part of £1,400 for a device with all the trimmings.
As ever, this is a case of you get what you pay for, and if your business is looking to tick those performance and security boxes, the Lifebook U904 should certainly make your shortlist.
By V3's Michael Passingham
14 Mar 2014
Canonical announced earlier this year that the first Ubuntu smartphones will be made by BQ and Meizu. That created a wave of interest in how the open source Linux operating system (OS) distribution will look and work on a smartphone or tablet.
We tested the Ubuntu Mobile OS running on a Google Nexus 4. Upon powering up the device we were confronted by a user interface similar to the one seen on Ubuntu tablets.
Opening the phone from its lockscreen required us to scroll right from the phone's bezel. Once in, we were confronted with the main Ubuntu Mobile homescreen. Unlike iOS or Android, Ubuntu Mobile doesn't have multiple menu windows and is managed directly from a central homescreen. The homescreen is separated into paneled sections, and includes panels for things like recently used apps, contacts, music, video and messages. The order of the panels can be customised to suit the user's wishes. Scrolling down brings you to the full app library, which shows every app installed on the phone.
Testing the phone we found navigating Ubuntu Mobile is entirely touch and gesture based. Accessing new features is done by scrolling up, down, left or right from a specific point on the phone screen's bezel. A short scroll from the left bezel brings out the Ubuntu Unity Application launcher - a menu similar to the one seen on Samsung's Touchwiz Android skin, while a short scroll right brings out the last open application. A longer scroll right brings up a new window showing all open applications on the phone.
While the system felt alien at first and far different than the multi-window Android and iOS mobile operating systems, we soon got used to it and found it intuitive and quick to use.
Apps and multi device functionality
The demo device we had a play with featured a number of Ubuntu telephone, text, contact and web browser apps. Sadly we didn't get to test any of these during our hands-on, as the handset did not have an active 3G or WiFi connection.
We were impressed by how many apps there were, with the device featuring everything from a custom note-taking app to Openoffice, calendar and weather services, all of which matched up nicely when compared to their Android and iOS equivalents. For example, firing up the phone's calendar app, we were met with a clean user interface that displayed meetings in a manner similar to Google's Calendar app.
We were also impressed by Ubuntu's file manager. The file manager can either be opened using a shortcut on the homescreen or with a quick swipe from the right-hand bezel. The user interface is similar to that of any file manager system, displaying file shortcuts to various items like pictures, video, documents, music and downloads. We found that the addition was a definite bonus, as gaining access to the same feature on an Android device requires you to plug it into a PC, and it made it quicker and easier to manage the files stored on the device.
As an added bonus, Ubuntu Mobile also lets developers set up their own third-party marketplaces and sell their wares outside of Canonical's Ubuntu Software Centre.
The flip side of an open source project like Ubuntu is that the freedom it offers can benefit hackers as well as legitimate developers. This trend was most recently showcased by Android, which is being besieged by mobile malware.
However, Canonical has worked hard in recent years to ensure that Ubuntu is enterprise ready with a variety of security services. The most important of these is Canonical's proven systems management tool Landscape. The tool is designed for enterprise users and lets IT departments monitor and control what actions can be executed on Ubuntu devices.
Another big draw for businesses is Ubuntu Mobile's potential to turn phones into full-on PCs. Canonical has worked hard to make sure that Ubuntu Mobile is a converged mobile operating system. This means that users should theoretically be able to turn a Ubuntu phone into a PC by connecting it to a full-sized screen and attaching a Bluetooth mouse and keyboard. Sadly we didn't get a chance to test this during our hands-on.
The only issue we noticed during our hands-on was that the Nexus 4 demo device we were using to try Ubuntu Mobile did feel fairly buggy. During our hands-on the handset often lagged and at times stopped working altogether. However, to be fair to Canonical we were testing Ubuntu on a fairly old, beaten up Nexus 4 and the issues we noted easily could have been hardware rather than software based.
Overall our first impressions of Ubuntu Mobile as a mobile operating system are positive. While the operating system's swipe based user interface is very different than anything we've seen before, it is fairly intuitive. The open nature of Ubuntu Linux and its support for web apps as well as native apps means it is very developer friendly.
14 Mar 2014
Samsung unveiled the Gear 2 and the cheaper Gear 2 Neo ahead of Mobile World Congress (MWC) last month, the sequels to its original Galaxy Gear smartwatch that struggled to impress us due to its poor battery life and bulky design.
Samsung is hoping to have fixed those issues with the Gear 2, with the firm having tarted up the wearable's design, added some new features and, perhaps most interestingly, switched out Android for its own Tizen operating system.
Samsung claims the design of the Gear 2 is "much sleeker" than that of the original Galaxy Gear smartwatch, but we didn't notice a major difference in size and weight. Maybe we just have weak wrists, but we found that, much like the original Galaxy Gear, the Gear 2 still felt cumbersome and bulky to wear. The Gear 2 tips the scales at 68g compared to the original Gear's 74g.
That said, the Gear 2 does looks better than its predecessor. Thanks to Samsung's decision to move the camera sensor from the strap to above the display, the Gear 2 feels more streamlined than last year's model, and the redesigned strap, which is a textured rubber material, both looks good and sits comfortably on the wrist. Straps will be available in a range of colours, from a muted black version to bright orange. Samsung has redesigned the clasp too, which makes it easier to take the device on and off.
Thankfully, the unsightly screws from the original Gear have been removed too, which means that the device doesn't look quite as masculine as Samsung's original smartwatch. Instead, the metal watch face sports a new home button under the screen, which we found makes the device more intuitive to use.
Another nice design feature is that, much like the Samsung Galaxy S5, the Gear 2 is resistant to dust and water, which means you won't need to take it off while in the shower. Also like the Galaxy S5, there's a heart rate monitor built into the rear of the device, with the smartwatch shifting to focus on fitness.
The Gear 2 has the same 1.6in 320x320 resolution Amoled display as its predecessor, which isn't a bad thing, as the display was one of the main things that impressed us when we reviewed the original Galaxy Gear. Thanks to the onboard Amoled technology and the small size of the display, it's quite crisp and vibrant, with colours seeming to pop out of the screen.
We found the display very responsive to touch, and noticed no lag while using the device.
The Samsung Gear 2 dumps Google's Android mobile operating system in favour of Samsung's own Linux-based Tizen operating system developed in collaboration with Intel. Despite this however, Samsung has said that the device will still need to hook up to one of 20 supported Galaxy phones in order to function, a 'feature' we'd hoped that Samsung would have resolved with its second generation smartwatch.
Beyond that, however, Tizen looks great on the device, with Samsung providing it with a colourful, easy to navigate user interface. While the app selection is still somewhat limited, Tizen's conformance to HTML5 means that it should be quick and easy to write apps for it, and that shouldn't drain battery life too quickly, with Samsung promising "two to three" days.
In terms of applications, the Gear 2 has a focus on fitness, and you'll find a built-in pedometer and exercise tracker along with the heart rate monitor. There's also a music player - the only app that can be used without a smartphone connected - and S Voice, IR Blaster and Camera apps.
Speaking of camera, the Samsung Gear 2 sports a 2MP camera that now sits above the smartwatch's display rather than on the wriststrap. However, we still don't really see the need for this. Its image quality is poor, it's fiddly to use and the camera interface is tricky to manipulate given the small screen size of the Gear 2. What's more, the device needs to be hooked up to a smartphone - a smartphone that likely will have a more capable camera.
The Samsung Gear 2 is without a doubt a big improvement on the original Galaxy Gear. While still somewhat bulky, it's much sleeker than the previous model, it has a more impressive set of features and, if Samsung's claims are to be believed, its battery will last longer than one day.